Post by Dungeon Master on Oct 17, 2007 15:35:55 GMT
The home city of Cathmhaol and Bregl.
Waterdeep, also known as the City of Splendors, is the most important and influential city in the North and perhaps in all Faerûn. For this reason it is considered part of the Western Heartlands of the Realms, even though it lies 150 miles north of Daggerford on the shores of the Sword Coast. The city sits "slightly above the 45 degree north latitude line on Toril." The road to Waterdeep is well paved and well patrolled. The city is the hub of trading from the mineral-rich lands to the north, the merchant kingdoms of Amn and Calimshan to the south, the kingdoms of the Inner Sea to the east, and the sea kingdoms and traders to the west. Waterdeep authority extends between thirty to forty miles from its walls where over a million people make their home.
Waterdeep is named for its outstanding natural deepwater harbor, and the city that grew up at this site has become the commercial crossroads of the northern Realms. More than 100,000 people make their home in Waterdeep. The city sprawls northward from the sea, spreading along the flanks of Mount Waterdeep, a great and singular mountain. Of old, Mt. Waterdeep was said to have been a dwarven citadel, and the entire length and great depth of the mountain is riddled with passages and tunnels, most of which are still occupied by deadly creatures whose presence in the mountain pre-dates the founding of the city itself. The halls of Undermountain located beneath the city is a popular target for adventurers.
The City Wards
Castle Ward
This central ward encompasses Mount Waterdeep and much of the government of the city. Here is located Castle Waterdeep, the place of government, as well as the Palace of Waterdeep (also known as Piergeiron's Palace), Lord Piergeiron's private residence. This ward is also a common place for retired adventurers such as Mirt the Moneylender to make their homes.
City of the Dead
This park-like area is surrounded by high walls. It is often visited during the day by wanderers and the odd picnicker. At night, the gates of the City of the Dead are closed, for it is Waterdeep's graveyard. The more important personages have their own personal graves or family shrines, while others are confined to larger crypts. The reason for the guards is not to protect the graves, but rather to protect the city from the occasional restless undead creature that does not appreciate its accommodations.
Dock Ward
As one might assume, Dock Ward is situated hard on the Great Harbor of Waterdeep and holds the docks, shipbuilding yards and warehouses for the sea trade. The harbor is inhabited by mermen who keep the peace within their own watery city.
North Ward
Tucked in the northwestern portion of the city, North Ward is the land of the nobility and their villas. The moneyed classes make their homes here, far removed from the hustle and bustle of the lower classes by the docks and in Southern Ward.
Sea Ward
The wealthiest of the wards, Sea Ward contains many of the temples of Waterdeep, along with a good helping of the newer noble families and retired adventurers who can afford the odd villa or two. The Field of Triumph, Waterdeep's arena, is located here.
South Ward
Officially known as the Southern Ward, but only nonnatives refer to it as such, is a place of caravan masters and traders, for it is close to the South Gate, the opening to the Trade.
Waterdeep, also known as the City of Splendors, is the most important and influential city in the North and perhaps in all Faerûn. For this reason it is considered part of the Western Heartlands of the Realms, even though it lies 150 miles north of Daggerford on the shores of the Sword Coast. The city sits "slightly above the 45 degree north latitude line on Toril." The road to Waterdeep is well paved and well patrolled. The city is the hub of trading from the mineral-rich lands to the north, the merchant kingdoms of Amn and Calimshan to the south, the kingdoms of the Inner Sea to the east, and the sea kingdoms and traders to the west. Waterdeep authority extends between thirty to forty miles from its walls where over a million people make their home.
Waterdeep is named for its outstanding natural deepwater harbor, and the city that grew up at this site has become the commercial crossroads of the northern Realms. More than 100,000 people make their home in Waterdeep. The city sprawls northward from the sea, spreading along the flanks of Mount Waterdeep, a great and singular mountain. Of old, Mt. Waterdeep was said to have been a dwarven citadel, and the entire length and great depth of the mountain is riddled with passages and tunnels, most of which are still occupied by deadly creatures whose presence in the mountain pre-dates the founding of the city itself. The halls of Undermountain located beneath the city is a popular target for adventurers.
The City Wards
Castle Ward
This central ward encompasses Mount Waterdeep and much of the government of the city. Here is located Castle Waterdeep, the place of government, as well as the Palace of Waterdeep (also known as Piergeiron's Palace), Lord Piergeiron's private residence. This ward is also a common place for retired adventurers such as Mirt the Moneylender to make their homes.
City of the Dead
This park-like area is surrounded by high walls. It is often visited during the day by wanderers and the odd picnicker. At night, the gates of the City of the Dead are closed, for it is Waterdeep's graveyard. The more important personages have their own personal graves or family shrines, while others are confined to larger crypts. The reason for the guards is not to protect the graves, but rather to protect the city from the occasional restless undead creature that does not appreciate its accommodations.
Dock Ward
As one might assume, Dock Ward is situated hard on the Great Harbor of Waterdeep and holds the docks, shipbuilding yards and warehouses for the sea trade. The harbor is inhabited by mermen who keep the peace within their own watery city.
North Ward
Tucked in the northwestern portion of the city, North Ward is the land of the nobility and their villas. The moneyed classes make their homes here, far removed from the hustle and bustle of the lower classes by the docks and in Southern Ward.
Sea Ward
The wealthiest of the wards, Sea Ward contains many of the temples of Waterdeep, along with a good helping of the newer noble families and retired adventurers who can afford the odd villa or two. The Field of Triumph, Waterdeep's arena, is located here.
South Ward
Officially known as the Southern Ward, but only nonnatives refer to it as such, is a place of caravan masters and traders, for it is close to the South Gate, the opening to the Trade.